Has Jedi Outcast finally had its day? For over 20 years, Raven Software’s sequel to 1997’s Jedi Knight has (with its sister game Jedi Academy) been the gold standard for Jedi-based action. Its masterful portrayal of Force powers and lightsaber combat has never been bettered, not even by mega-budget Star Wars games like The Force Unleashed or Jedi: Fallen Order.
Yet the sequel to Fallen Order, Jedi: Survivor, had me doubting. Respawn’s follow up is not only a spellbinding action-adventure, but also a far better Jedi simulator than Fallen Order was. It has more force powers, a wider range of lightsaber stances, enemies that are more fun to fight, and crucially, a blade that cuts through Stormtroopers rather than simply clobbering them. It’s the first Jedi game since Outcast and Academy that feels worthy to join the council, possibly even lead it.
The only way to ascertain the truth was to play again, which doesn’t take much convincing, but it’s nice to have an excuse. And is a better game than . But only in some areas.