3D World

GPU RENDERING [AND THE HARDWARE TO POWER IT]

Feature GPU rendering

There is a huge difference between the worlds of CPU (central processing unit) rendering and GPU (graphics processing unit) rendering, had you not already realised. My formative years as a 3D visualiser were spent wrestling with the CPU option. Some of my most frustrating memories in those times were having to wait hours, or sometimes days, for renderings to complete, only to find a change needed to be made and the whole process had to be started again. But what CPU Tenderers lack in terms of speed, they make up for in feature capabilities and their ability to handle memory intensive scenes.

“I often work with CPU rendering,” says Igor Golyuk, who has created art using both methods. “Since most of the static renders run on CPU, I specifically use Corona Renderer.” When commenting on whether he'll be utilising CPUs long-term, he adds: “I think that in the

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