The great thing about Ghostbusters is that if you ask people about the film, they’ll each highlight a different iconic aspect of it. The theme tune is obviously a classic, but people might also talk about the Stay-Puft Marshmallow Man, Slimer, the Ecto-1 car or the need not to cross the streams. For some reason though, Peter Venkman’s brilliance as a businessman rarely comes up. Despite that, David Crane’s take on Ghostbusters has strategic resource allocation at its core and has become one of the best-remembered film licences of its era.
That’s actually pretty impressive – although it was based on one of the most-popular movies of its era, wasn’t exactly guaranteed an easy ride with players. It’s truly amazing to think aboutis, and suspicion of licensed games can be traced back to just a few years after they were introduced in the late-Seventies. After suffering through games like on the Atari 2600, players quickly realised that big names can be used to sell some truly half-baked software.