The XCOM series has long held a reputation for brutalising players, and honestly it’s a fair cop. Its alien invaders have always been obscenely efficient at tearing your soldiers to shreds, sometimes in ways that seem downright unfair. Yet that’s precisely what makes it so gratifying when you survive, and XCOM 2 refined that risk-reward formula to a dagger-sharp point.
2012’s XCOM: Enemy Unknown rebooted the ’90s turn-based strategy series and brought it to PlayStation. It was a