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Dead Island 2

Almost ten years after it was announced (and from the sounds of it, spending a fair chunk of that time in development hell), they finally managed to release Dead Island 2. In many ways, that itself is an accomplishment, and nothing but respect to Dambuster Studios for pulling it off – but rather than a magnificent rebirth, it feels more like the cursed half-revival of one of the zombies you’ll be carving down, in a frame as creaky as those undead joints, unable to support the few things that do manage to work.

Your hero of choice may be a dab hand at brutalising infected into bloody pulp, but the narrative is pretty much standard zombie fare, requiring you to set up a safe house, rescue fellow survivors, and try to find a way to get out of the quarantine zone alive while

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