The chill environments of Viewfinder, with its blend of space-white, vaguely Modernist architecture and the odd bit of vegetation, makes us think of both Portal and The Witness. Like them it’s also a first-person puzzler, with the latter’s sense of mystery as to exactly what’s going on and where we are. But, just like our enthusiastically voiced protagonist, we’re mostly occupied by what we can do.
Before we start talking about the game’s main hook, we have to say we’re pleased to have