Developer/publisher Blizzard Entertainment
Format PC, PS4, PS5, Xbox One, Xbox Series
Origin US
Release June 6
Cleaving our way through the demons of Sanctuary, we quickly learn not to get too attached to what’s around us – and not only because our progress won’t carry over to Diablo IV’s full release. NPCs who at first seem to take on great importance soon die, depart or betray us. Each town we visit is replaced by another dingy hamlet never far away. And as we venture into underground dungeons for loot, it quickly becomes obvious that a tactical retreat is often more valuable than whatever prize lies at the end.
Yet it’s our interactions with other players that cement this sense of ephemeral progress. After partying up with a couple