$89.95 | PC, PS5, XBS/X | ea.com/games/dead-space
Dead Space was never a series about exploring the wonders of the universe or of space as a wild frontier where the worst evil we can imagine is corporate greed dominating the stars. No, this is a game about how space is downright scary; an abyss into which we gaze and see our nightmares reflected right back. If there’s one thing I’m glad this remake didn’t change, it’s the Necromorph jumping-out-of-vent scream that almost sounds as if they’re as surprised as you are. It’s good to be back on the Ishimura, even if this is a remake instead of a fourth game.
This remake feels like a brand-new Dead Space. Sure, it’s got the same bleak atmosphere, overarching narrative and the same ol’ Necromorphs, but it could be the foundation for Dead Space moving forward; proof that this survival horror formula is as strong now as it was when the original launched in 2008. And I think a big part of this remake’s strength is down to the fact that it builds on what was already there, rather than trying to make something brand-new.
manages more in ten hours than most games do in thirty, and that narrative has been further focused in the remake. Isaac actually talks now and this helps make him feel like an active