Edge

EUROPA

Don’t let all the sunshine and blue skies fool you: Europa is a game made in the dark. Helder Pinto has been working on it since 2017, alongside his day job as an art lead at Blizzard. This is, somewhat unbelievably, the product of his spare time, a side project that started life as some environmental doodling after Overwatch shipped. “I basically made this game between 11pm and 3am, over the last few years,” he says. And there’s something of those midnight

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