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BUILDING EVERY BUILDING IN CITIES: SKYLINESPART II

DIARY PERSONAL ADVENTURES IN GAMES

W hen I last left off my attempt to build every building in Cities: Skylines, I had established a modest yet thriving town (despite several forest fires and one devastating earthquake). I had also sorely underestimated just how many buildings there are in Colossal Order’s metropolitan megahit, especially when you add all the official expansions into the mix. Naturally, my first job for this month was to add even more buildings into the game, via the content creator packs.

For those unfamiliar with Skylines’ vast library of expansions, alongside the major DLC created by Colossal Order itself (such as After Dark, Green Cities, Sunset Harbour and so forth) is a range of secondary DLC that features user-created content. This includes new structures themed around European cities, Japanese architecture, airports, modern city centres, there’s even one pack that adds extra vehicles to the game. If I had my work cut out for me before, my boss has just thrown away the scissors and demanded I use my teeth.

In which case, we’d best crack on. As a quick reminder, I’m playing with the standard ruleset, which with the expansion added means those are switched on. Toward the end of last month’s diary, I’d been inching my city toward the shoreline, with the aim of building a glitzy tourist trap across those pristine beaches. But as boots up, I decide I’m tired of waiting for my city to catch up with me, and leap right into building virtual Benidorm.

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