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Boba

bit.ly/bobanotfett

Daniel Mullins’ reputation is such that while playing his games we can’t help but constantly look out for the other shoe, and wonder when exactly it is going to drop. Case in point: this 48-hour project, which won the Ludum Dare 52 jam. The theme was ‘Harvest’, and starts out as an earlycivilisation clicker game, where you put down farms to gather up resources, to spend on more

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