Doo doo-de-doo, doo-da-doo doo-de-doo, doo-da-doo, da-doo-doo doo-doo-doo…
Indeed. But was five years old before Nintendo used it to flog millions of Game Boys and drive a generation of gamers in everyone’s brains. Alexey Pajitnov had drawn from his love of pentominoes while creating a game to – ahem – ‘test’ new hardware that had arrived at a research institute in Russia. His initial design was a static two-player effort where players would take turns flipping pieces on a glowing Electronika 60 display.