Practical tips and tutorials from pro artists to improve your CG skills
AUTHOR
Andrés Aponte
Andrés is a Colombian freelance visual development and background artist for the game and animation industries. He is mostly self-taught and enjoys learning challenging new tools to expand his skillset.
Nowadays, 3D is becoming an essential part of preproduction, worldbuilding and concept art, including realistic and stylised approaches. Free and friendly, I believe that Blender is the perfect entry point for artists to get into 3D, especially those that have only previously dabbled in drawing and painting.
There are many ways Blender can be advantageous and speed up the concept process. There is no way to replace fundamental expertise though, and adding 3D to your skillset can only enhance your knowledge of composition, light and storytelling. But that's the fun part, since you'll be able to focus mostly on the story or design.
Blender can be overwhelming at first, but the process of developing new skills will not only make