There’s a good chance you’ve never heard of Cannon Dancer. That might be because you know it instead by the name Osman, the title it was released under in the West. Or it might be because the game was never ported to home consoles, remaining locked in the arcades, and never seeing an official release in Europe.
Then again, you might be all too aware of ’s illustrious heritage as a spiritual sequel to the legendary – a game that, even if you haven’t played it, you’re almost sure to know of (it’s a favourite of our editor, who may have mentioned it once or twice in these pages). Released in arcades by Capcom in 1989, was directed by Kouichi Yotsui, but, which was developed by Tiertex. Nor did he work on Capcom’s own arcade sequel . Indeed, Yotsui left Capcom not long after the release of the original , and after a brief stint at Takeru, a studio set up by several former Capcom employees, he joined the Tokyo-based game developer Mitchell Corporation, where he worked on (1992) and a tile-based puzzler called (1993).