Unifying multiple departments across the many stages of a game's development and production is indicative of the evolution of project management throughout the creative industries. This more holistic approach might well allow for creative choices to be made in particularly dynamic ways, and also introduces increased efficiency into the process on top.
At the Adobe MAX 2022 conference in October, a new collaboration was announced between Adobe and LightSpeed Studios. Their innovative new tool, named the Procedural Texturing System (PTS), is used to enhance productivity in game development and encourage co-operation across LightSpeed Studios’