The process of 3D scanning involves collecting information about a real-world object or environment for the purpose of recreating a digital 3D version. There are a range of options for capturing this data including photogrammetry, laser scanning and contact-based technology. Each option has advantages as well as disadvantages and artists must choose the right option for them.
Photogrammetry is one of the most widely accessible options for many artists because the only piece of hardware required is a smartphone or digital camera. By taking a sequence of photos around an object, photogrammetry software is able to stitch the photos together and create 3D point clouds and 3D meshes. This is one of the easiest options to pick up without any prior 3D scanning experience.
As this is photo-based, you'll need to determine, ahead of time, the resulting level of detail you