My first attempt to reach space in Dual Universe ended in disaster. I'd purchased a Space Bike, which is the cheapest space-viable craft Novaquark's ludicrously ambitious space sim offers, with die intent of doing a test flight from the planet Alioth to one of its nearby moons. But through a combination of ignorance and ineptitude, I foiled to escape the planet's gravitational pull, and ended up crashing 60 kilometres away from the nearest transportation.
In Dual Universe, distance is measured at a 1-to-l scale, and without the resources to repair my bike, I was faced with the prospect of a two-hour trek back to civilisation. Having already battled with the game's byzantine systems at seemingly every turn, I tempted to bin it off completely.
After sulking for a bit, I sat back down and got on with it And while not exactly thrilling, that long journey home proved more interesting than I had anticipated. You see, s planets and major moons are not environmentally uniform, and as I travelled I passed through wind-sculpted deserts, lush forests