There’s a case to be made that the best possible review of Cuphead: The Delicious Last Course would simply involve recommending – with, perhaps, a marginally more insistent tone than you might ordinarily adopt – that you play it. (And, of course, a score at the end: some traditions are worth upholding.)
The problem with an expansion such as this is that it’s undoubtedly a pudding best served cold: as we tuck in, we recognise the privilege of being the first outside Studio MHDR to have this particular pleasure, and that we are getting to experience it at its freshest. Finally overcoming a tough fight in is satisfying, but the game is never better than it is during the many attempts it takes to eventually scale that peak. The dazzling transformations each villain undergoes, the sudden twists that catch you off-guard, the changes in tempo and the shifts in their attack patterns – witnessing these for the first time without forewarning is a rare treat, and the surprises (and the delight that tends