Developer Tango GameworksPublisher Bethesda SoftworksFormat PC, PS5 (tested)Release Out now
Having made a quarter of a million souls disappear, ’s villain Hannya sets in motion the next part of his masterplan, which appears to involve uniting our world with the spirit realm. Given how effectively Tango Gameworks establishes a physical connection between the two, we wonder if the studio is in on it. Desperate to reach his hospitalised sister, protagonist Akito can only watch helplessly as a procession of yokai parades through Scramble Crossing, littered with the clothes of the unfortunates who were at the world’s busiest intersection when the fog swept in. Little wonder, then, that the only living boy in Shibuya seems to take things so personally, viciously attacking Visitors (manifestations of human rage). As he slams a paper talisman into the back of a spectral salaryman – his other hand bending their spine until their face, contorted with fear, is inches from his own – you’re reminded of combat director Shinichiro Hara’s work reboot. Rip and tear, indeed.