Developer BKOM Studios
Publisher Team17
Format PC
Release Out now
Timing is everything during a heist, but seldom as obviously as in – apoint-and-click crime caper that is technically a single 15–20-hour turn-based RPG encounter, played out in mansions, warehouses and laboratories across a near-future London. Whether in combat or scouring 2D backdrops for clues and tools, the game’s cast of career criminals take turns to spend points on actions such as rifling through lockers or pulling levers. While no enemies are visible during exploration, ending the turn usually raises the local alertness level, sometimes triggering a scrap. It fills what might otherwise be laidback escape-room puzzles with urgency. Rather than