The Total War series has grown from feudal Japanese battles and a simple board game-style campaign to this, Warhammer 3, where armies can hop between realities, where daemons and ogres clash, and where troops are led by flying monstrosities – including one that’s as customisable as an RPG protagonist.
Creative Assembly has crammed plenty of surprises and oddities into this final act, clearly saving up its strangest experiments for the cataclysmic confrontation between mortals and Chaos. It takes some strange directions, but fully commits to Warhammer’s