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Retro Gamer2 min read
ILLUSTRATOR Q&A
CAN YOU EXPLAIN HOW THE PROCESS WORKED FOR EACH ILLUSTRATION? The process was rather basic. I’d go to the ad agency in downtown Chicago, which was within walking distance of my little loft, and the art director would describe the game. Then he’d give
Retro Gamer2 min read
The Chaos Engine
» PLATFORM: AMIGA » RELEASED: 1993 » DEVELOPER: THE BITMAP BROTHERS It’s fair to describe The Chaos Engine as a little unforgiving, and this becomes apparent soon after leaving its character selection screen. As you might expect, all six of the merce
Retro Gamer1 min read
2d Or Not 2d
◼ Speaking on the official Nintendo website in 2000, hardware designer Ryuji Umeji claimed that the Game Boy Advance’s CPU wasn’t up to the task of 3D, and that 3D games would run down the battery more quickly. Despite this claim, as well as the hard