Five friends (Patrick, Quentin, Regis, Stuart, and Ted) gathered one evening for a role-playing game in which each would assume a character (Barbarian, Cleric, Paladin, Rogue, and Wizard), each belonging to a different fantasy race (Dwarf, Elf, Halfling, Human, and Gnome) and explore a dungeon.
As it turned out, the Dungeon Master had designed the dungeon with five rooms (the Great Hall, Library, Mausoleum, Temple, and Throne Room), each containing a monster to be defeated (a Cobalt Dragon, a Lamia, a Stone Golem, a Violet Fungus, and a Wraith). Although some