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NOTHING LASTS FOREVER

Where does art come from? What makes creating a film different from writing a letter or inventing the toaster? Does it come from within us, or is it, sort of, all around us, y’know? This is the realm of philosophy that Immortality delves into as you unravel its FMV-led mysteries. It is presented less as a game and more as a box set of forgotten (and fictional) French model and actor Marissa Marcel’s filmography.

Players begin with adirector Sam Barlow: what happened to the actor? Why has she been absent for 20 years? Why were none of her movies released? Where is she now?

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