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If you're interested in augmented reality, Zero Density's free software, Reality Engine, is an excellent place to start. The Unreal Engine-native platform includes a real-time compositing system and its proprietary keying technology, Reality Keyer. Needless to say, it's a pretty handy tool if you want to composite your 3D visuals on top of footage in real time.
In this tutorial, we'll take you through a quick AR compositing setup in Reality Engine and reveal how it can be used to create photorealistic, real-time composites by seamlessly matching the physical world with virtual graphics. Shadows and lights are crucial to a convincing comp, and we'll help you to gain full control of these without using any additional cameras or rendering overhead. For this particular scene, I'm compositing a CG piano with incoming video from a studio camera. I'll start with the basic setup of a scene and the node graph,