AUTHOR PROFILE
Paul Hatton
After graduating with a first-class computer science degree. Paul Hatton has spent nearly two decades working within the 3D visualisation industry.
+ PROS
Unbelievable realism
Open worlds creation is faster
LOD models are handled effortlessly
- CONS
Royalties are charged for successful projects
The platform can be difficult to use
Learning curve is steep compared to other options
META HUMANS
Over 1 million humans have been created using Unreal’s MetaHumans app. These can be used for games as