A recent addition to this list is Modern Storyteller’s The Forgotten City, a time-loop narrative game set in a mysterious first century AD Roman city. In this iteration of the past, fighting takes a back-seat to dialogue, story-telling, and thoughtful problem-solving, which is an immediate departure from the usual combative fare.
The city lives under a “Golden Rule”, according to which, if one person commits a sin, the entire city will be eradicated – a collective punishment we might associate with military