SOFTWARE: AUTODESK MAYA
Antony Ward replies
When working on any project, be it for a game or visual effects studio, you can expect your rigs to be constantly evolving. As the project moves through its various stages, features are inevitably
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SOFTWARE: AUTODESK MAYA
Antony Ward replies
When working on any project, be it for a game or visual effects studio, you can expect your rigs to be constantly evolving. As the project moves through its various stages, features are inevitably
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