Since the release of End of Dragons, I’ve spent as much time in Guild Wars 2’s older maps as I have in its new Canthan region. This is an MMO that, in the nine years since its release, has never raised its level cap. The gear and weapons you earned before remain just as relevant today. In that context, End of Dragons doesn’t just need to be good in isolation, but has to weave itself into the larger tapestry of the endgame.
Even now, a month makes a great first impression.