MODEL A DETAILED, REALISTIC CHARACTER
AUTHOR
Houra Ershad
I'm a 3D character artist with a background in industrial design. I used to work as a 3D modeller for companies involved with cement factory pipelines, but that wasn't what I wished for. Being introduced to digital sculpting enabled me to pursue a career which brings together something from all I love to do.
This project was my third complete character, and my second in which I focused on texture projection for skin and creating realistic eyes. In the first project, I did all textures hand painted/sculpted and the character had closed eyes, so I didn’t need to learn about how to apply skin textures in Mari or to create eyes in 3D. My second project challenged me in so many ways, learning how to model and texture eyes, likeness sculpting and grooming long, wavy hair.
For this project, I tried to find solutions to all the errors I had made before and do my best to not repeat them. My main
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