Council Culture
May 11, 2020
3 minutes
In the summer of 2019 a group of Olympians assembled in Atlanta, Georgia, USA, to discuss development of the god-themed MOBA, Smite. The Olympians were players halfway through their year-long terms as council members, each there to represent player interests across Smite’s multiple modes, platforms, and community niches.
The idea for using player councils originated with Smite’s sibling game Paladins in the run-up to the 2018 Hi-Rez Expo event. The Paladins team were focusing on quality and community, explains brand director Alex Cantatore. Their thinking was, “It would be great to actually just get [the
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