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During the late 1990s and early 2000s arcades literally boomed to the sound of games which used lightgun peripherals. Home console developers wanted a slice of that pie and began porting coin-op classics to consoles, as well as developing new titles.

Many players picked up one of the lightguns launched for PlayStations one to three, and while a handful of the games will live on as gems, others missed the mark, usually thanks to confused mechanics. We’re going to look at the games that best define this niche genre – usually for better, sometimes for worse, but always shooting from the hip.

Die Hard Trilogy

FORMAT PLAYSTATION / PUB FOX INTERACTIVE / DEV PROBE ENTERTAINMENT RELEASED 1996 / BEST WITH… HYPER BLASTER

01 For many players, the ideal way to control the second part of Die Hard Trilogy – three games in one based on the films – was by guiding a crosshair around the screen with a controller. Admittedly that was a cumbersome and clunky approach that meant John McClane

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