Mission impossible Are games getting too long?
Jan 21, 2022
3 minutes
By Keith Stuart
n the winter of 1996, I almost lost my job because of the acclaimed management sim Civilization II. I was supposed to be reviewing it for the video game magazine Edge, where I was a fledgling staff writer. But I got so hooked, playing it was all I did for three weeks. During that period I ate, slept and drank Civilization II. At the end, I handed in my extremely thorough two-page review: the only thing
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