Multi-Chiplet GPUs could be the future of graphics
Jan 04, 2022
2 minutes
Jarred Walton
o date, all implementations of multi-GPU rendering have had drawbacks that prevented ideal scaling. The biggest hurdle is figuring out how best to break up the task. GPUs already split workloads up into thousands of queues of instructions running in parallel, but splitting that across multiple GPUs separated by a relatively slow
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