Edge

Year of reckoning

Having begun the year with a special edition entitled ‘Look Forward’, it’s inevitable that we end it by doing the opposite – and, in the tradition of predictions revisited after the fact, consider how the ensuing reality differed. The scope of Edge 355 wasn’t necessarily limited to these 12 months, and we even called a few of the pushbacks (hello, Horizon Forbidden West), but, even in our COVIDtempered optimism, we might have reasonably expected more of the forthcoming games discussed to see daylight in 2021: of the 56 namechecked, exactly half have seen final release.

That’s indicative of the industry at large, of course, as the long-term effects of the pandemic continue to bite. , , , – we could fill this page with a list of high-profile titles originally due in 2021 and subsequently pushed into next year or beyond. It’s becoming almost standard practice even for newly announced games, with and the reboot both amending their release dates within weeks of introducing themselves to the world. On the physical front, 2021 has been quiet, with Steam Deck, Playdate and Intellivision Amico all pushed into next year, leaving the Switch OLED Edition and Analogue Pocket (see p12) as the year’s most notable hardware

You’re reading a preview, subscribe to read more.

More from Edge

Edge3 min read
Hyper Light Breaker
Developer Heart Machine Publisher Gearbox Publishing Format PC Origin US Release Summer (early access) Given that one wrong move can potentially mean having to start the whole thing again, lending tension to every enemy encounter, Roguelikes are a
Edge7 min read
Vampire: The Masquerade – Bloodlines
Developer Troika Games Publisher Activision F ormat PC Release 2004 Being the first developer outside of Valve’s walls to make a game in the Source engine, and releasing the results the same day as Half-Life 2, is certainly one way to guarantee a p
Edge5 min read
Rise Of The Ronin
Developer Team Ninja, Koei Tecmo Publisher SIE Format PS5 Release Out now According to Koei Tecmo, the planning phase of Rise Of The Ronin’s development began before the release of Nioh, way back in 2017. Its lengthy development time speaks to the gr

Related