Retro Gamer

ULTIMATE GUIDE BEACH-HEAD

With its varied vistas, fluctuating gameplay, tactics and intense shooting action, Beach-Head doesn’t feel like a game from 1983. Originally released by Access Software and designed by Bruce Carver, it’s a videogame that belies its time, which is appropriate given the vague backstory that accompanies it.

A ruthless dictator has taken control of an unnamed peaceful island somewhere in the Pacific Ocean and presumably around the time of World War II given the military vehicles on display. As chief commander of the opposing forces, the player guides their armies, both land and naval, towards the dictator’s base, a formidable cannon fortress known as Kuhn-Lin. opens with an aerial reconnaissance map, the player’s fleet represented

You’re reading a preview, subscribe to read more.

More from Retro Gamer

Retro Gamer2 min read
ILLUSTRATOR Q&A
CAN YOU EXPLAIN HOW THE PROCESS WORKED FOR EACH ILLUSTRATION? The process was rather basic. I’d go to the ad agency in downtown Chicago, which was within walking distance of my little loft, and the art director would describe the game. Then he’d give
Retro Gamer2 min read
Crossover King
◼ A few late Game Boy Color games had additional features available when played in a Game Boy Advance. “When GBA was announced, publisher interest for GBC was beginning to die down, so I was scrambling for a way to add value to the great games that w
Retro Gamer8 min read
THE MAKING OF Alpha Storm
In the late-Eighties and early Nineties, Anthony Taglione and Peter James collaborated on successful fantasy RPGs Bloodwych and Legend, but computer hardware and software was moving on at a rapid pace. The release of Ultima Underworld: The Stygian Ab

Related Books & Audiobooks