BACK FROM THE DEAD
Dec 09, 2021
4 minutes
Jeremy Peel
ONE TEAM HAS RETAINED NOT ONLY ITS DISTINCT IDENTITY BUT A DEGREE OF WIDER RECOGNITION
One commonly accepted piece of games industry wisdom is that ideas are cheap; everybody has them. It’s the execution that’s difficult and expensive. But it’s evidently not a philosophy shared by Valve, which has long bought its best ideas.
Counter-Strike, Portal, Team Fortress, Dota – all were first dreamed up outside Valve by modders or students. Again and again, the studio has acted as a kind of incubator – hiring on creators and giving them resources and expertise, so that they can take those magic ideas to their big-budget conclusion.
Often, in time, those.
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