Edge

COLLECTED WORKS GILES GODDARD

STARGLIDER 2

Developer Argonaut Publisher Rainbird Software Format Mac Release 1989

STAR FOX

Developer Nintendo EAD, Argonaut Software Publisher Nintendo Format SNES Release 1993

STUNT RACE FX

Developer Nintendo EAD Publisher Nintendo Format SNES Release 1994

SUPER MARIO 64

Developer Nintendo EAD Publisher Nintendo Format N64 Release 1996

1080° SNOWBOARDING

Developer Nintendo EAD Publisher Nintendo Format N64 Release 1998

DOSHIN THE GIANT

Developer Param Publisher Nintendo Format GameCube Release 1999

STEEL DIVER

Developer Vitei, Nintendo EAD Publisher Nintendo Format 3DS Release 2011

TANK TROOPERS

Developer Vitei, Nintendo EAD Publisher Nintendo Format 3DS Release 2016

CARVE SNOWBOARDING

Developer/publisher Chuhai Labs Format Quest Release 2021

WHITEWATER WIPEOUT

Developer/publisher Vitei Format Playdate Release Q4 2021

Giles Goddard has always embraced the unknown. Perhaps best known for creating the interactive face that greets players when they boot up Super Mario 64, the veteran programmer’s softography incorporates everything from motion controls and stereoscopic 3D to VR and, thanks to Playdate, crank controls.

Goddard’s first leap of faith came when he was still a teenager, dropping out of school and landing a job with Argonaut Software. Having caught Nintendo’s eye with a 3D wireframe shooter prototype running on a hacked Game Boy, Argonaut struck a deal with Nintendo to work on the Super FX chip. This custom processor facilitated the creation of 3D games such as Star Fox on the SNES and sent Goddard, then a teenager unable to speak Japanese, travelling to Japan to work with Nintendo – his second leap.

“My dad was quite impressed because I’d finally got, not a proper job, but a job with a prestigious company – he was very supportive,” Goddard recalls. “My mum was always extremely supportive – she’d be behind me whatever I was to do. I think they all missed me, because I was away for six months of the year, so I used to phone up quite often.”

These risks paid off. Nowadays Goddard is CEO and founder of Kyotobased independent studio Vitei, which launched its new brand Chuhai Labs last year. The studio recently announced the upcoming Roguelike golf game previewed this issue (p48). Speaking from his island home in the south of Japan, Goddard takes us through

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