PC Gamer (US Edition)

VOXELS

ather than learning to make bread, my desperate quarantine hobby turned out to be learning voxel art. Using the fantastic MagicaVoxel software, I went from building abstract animals to building illuminated machines, quaint Japanese storefronts, and even the subway tracks outside my apartment. Most importantly, voxel art has given me an appreciation for the amount of work that goes into a game’s visual design, especially when, to physics experiments like Teardown, to narrative adventures like , voxel art has changed the way I look at almost everything I play.

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