LIGHTS OUT
A iden Caldwell, enigmatic hero of Dying Light 2: Stay Human, is a member of the Pilgrims—a loose gathering of post-apocalyptic drifters wandering the ruins of the old world. He arrives in the City, the nameless metropolis where the game is set, looking for his sister, Mia. “Aiden is plagued by vague, disconnected memories of her,” says lead game designer Tymon Smektata. “When he learns the people responsible for what happened to her have been found there, he embarks on a mission to learn the truth.”
This open-world zombie game is going a step beyond the original, backing its free-running, undead swarms, and brutal melee combat up with an interactive, branching story you can have a real impact on. The City isn’t just home to countless numbers of aggressive infected, but warring factions of human survivors too. It’s a big old mess, but a compelling setting for a survival horror game. And one of the most interesting features in Dying Light is how the City changes dramatically depending on the time of day.
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