Edge

World’s End Club

Developer Too Kyo Games, Grounding Inc Publisher NIS America Format iOS, Switch (tested) Release Out now

Talk about a cliffhanger: when released on Apple Arcade last September it was missing its final two hours, with players told to wait for the Switch release to discover if the cast of charismatic sprogs would escape a dire fate. As gimmicks go, placing a story’s conclusion in a separate copy of the game seems cynical series, often hinge on fakeouts and false endings, with stories only fully emerging after multiple trips through his narrative flowcharts have revealed facts in one branch required to survive in another. A thrilling delivery method for twists and turns, if perhaps not an ideal business model.

You’re reading a preview, subscribe to read more.

More from Edge

Edge7 min read
Dragon’s Dogma 2
Developer/publisher Capcom Format PC, PS5 (tested), Xbox Series Release Out now The road from Vernworth to Bakbattahl is scenic but arduous. Ignore the dawdling mobs of goblins, and duck beneath the chanting harpies that circle on the currents overhe
Edge7 min read
Vampire: The Masquerade – Bloodlines
Developer Troika Games Publisher Activision F ormat PC Release 2004 Being the first developer outside of Valve’s walls to make a game in the Source engine, and releasing the results the same day as Half-Life 2, is certainly one way to guarantee a p
Edge4 min read
Alone In The Dark
Developer Pieces Interactive Publisher THQ Nordic Format PC, PS5 (tested), Xbox Series Release Out now The psychiatric hospital housed in Derceto Manor may be filled with occult artefacts, haunted rooms and supernatural creatures, but its most perspe

Related Books & Audiobooks