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DEVELOPER: TECNOSOFT

RELEASE: 1988

■ Esteemed shoot-’em-up developer Tecnosoft may be best known for cutting edge Sega shooters like or but it started off is one of its earlier technical successes. Clearly inspired by , it does a good impression of the sprite-scaling effect on the primitive MSX and plays really well too. There are multiple sections to each stage, starting out in space before taking you down to a planet’s surface and, finally, to a giant boss where you’ll only prevail if you’ve managed to collect enough missiles along the way.

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