Mobile games
Project Cars Go
PROJECT: FAILED.
Free with IAP
Project Cars as a franchise has certainly had its fair share of ups and downs. One of the closest competitors to the Forza and Gran Turismo powerhouses of Xbox and PlayStation, Slightly Mad Studios has made high fidelity, true handling, dynamic surface and weather environments an obsession. As a result, even the original version of the software that came out in 2015 still looks and runs exceptionally on PC and is considered best-in-class as far as simulators go.
So, it’s somewhat of a shock that a game that focused so heavily on realism would choose to emulate one of the other recent disappointments in mobile racing – – which also took a franchise focused on control and pace and removed all sense of, like , requires only a single finger to control, thus removing steering, acceleration and breaking strategy. Instead, races focus on timing button presses at checkpoints to control all of these aspects.
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