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CLASSIC GAME Manhunt

Back in 2003, it was impossible to appraise Manhunt on its merits. Depending on who you asked, it was either a plastic bag thrust over the head of society so that Rockstar could choke the decency out of it or a focal point for the defence of free speech in a maturing medium. Who could tell whether it was fun or not?

Released at the peak of the Housers’ notoriety, and held responsible, by some commentators,

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