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PS5: NOW AND NEXT

Have you got a PlayStation 5 yet? It’s the gaming question on most people’s lips in 2021. The launch of Sony’s latest console has been an emotional roller coaster. From the highs of anticipation in November to the lows of scalpers snagging consoles ahead of genuine enthusiasts, it’s been a wild six months for all of us.

Jim Ryan, the president of Sony Interactive Entertainment, has been doing the rounds making apologies of sorts for the limited supplies of PS5s. In doing so he’s revealed more PS5s were sold in 2020 than PS4s back in 2013. Given the world is caught up in a global pandemic, that’s impressive. To truly gauge how PS5 has fared, we’re sitting down with developers who have, and are, creating for the console to see what the experts make of it.

THE LAUNCH

“It’s hard to compare against previous launches given the dramatically reduced initial PS5 hardware supply due to the events in 2020,” says Keith Lee, CEO of Counterplay Games and developer of Godfall. “That said, my experience setting up the PS5, navigating the new UI, and linking all my PS4 games felt seamless and intuitive – it’s much better than previous iterations.”

Other devs also have clear views on how PS5’s launch compared to historic ones. Capcom’s Matt Walker, producer on launch game Devil May Cry 5 Special Edition (which is an upgrade of the PS4 game that includes ray tracing,

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