Maximum PC

Cyberpunk 2077

WE SHOULD HAVE expected a wild ride. Eight years in development, a team of up to 500 people, Keanu Reeves. You’ll have read about the rest: the delays, the crunch, the controversies over representation, the game-breaking bugs, Sony pulling it from the PlayStation Store because of its PS4 performance, the lawsuits. Could it ever live up to the hype on PC?

Kinda. Maybe. Let’s go through our first steps with the game by way of an example to support that nebulous summing-up. We start the game a few days after its launch expecting a crash to desktop at any moment, because

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