PC Gamer (US Edition)

BROUGHT 2 LIFE

Left 4 Dead represented a turning point in how I socialize through games. In 2008, LAN parties were still around and I had a good group I’d play games with at my old IT gig at the University of Montana. We’d take over the office after-hours and run through a list of custom games (a lot of the original before I realized and , and the like. The common thread: All competitive. Worse, so was everyone in the room. Things got heated, and after a lifetime of football and wrestling coaches teaching me how to boil blood, I shut down the moment someone took a game too seriously. I still do.

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