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Dialogue

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Let’s get physical

There is a lot of talk about what dematerialisation and ‘gaming as a service’ means for the consumer, most recently due to the failed attempt by Microsoft to double the price of the Xbox Gold subscription. Most commentators interpreted this as a move to make Game Pass a more attractive value proposition, which would have taken us another step closer to the seemingly inevitable demise of the physical copy. Of course, I share the concerns of fellow gamers about what this means for us. I do not worry so much about no longer being able to resell a game after playing it (I don’t think I have ever done that), but about the very real possibility that, after they stop being supported, some beloved titles might completely disappear from my (now virtual) library.

Which brings me to my

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