IS THERE A WAY TO AVOID USING CONTROL OFFSET GROUPS IN MY RIG?
Feb 23, 2021
2 minutes
Joanne Wright, Bristol
Antony Ward replies
With the next generation of consoles now upon us, the pressure is on for developers to give us richer worlds to explore, as well as more detailed and expressive characters. However, this does not just involve increasing the polygon count or using higher-resolution textures. It also has a huge impact on the rigs that are used to drive them.
When it comes to animation,
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