PC Gamer (US Edition)

FEEL LUCKY, CYBERPUNK?

The fundamental concept is easy to understand, and mildly terrifying. Each enemy dies in one hit, and so do you. You’ll sometimes die (many) more times in one level here than in an entire game elsewhere. It’s hard—brutally, unforgivingly so—but fair in a way that some obnoxiously difficult games don’t even try to be. I’ve brought a knife to a gun fight, and I love it.

If you’re moving, you’re running. To

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